Navigation
/ / Computer Games

Computer Games

Tristan Cazenave, Mark H.M. Winands, Hiroyuki Iida - Computer Games
Published: 2014-04-30 | ISBN: 3319054279 | PDF | 133 pages | 3 MB

This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2013, held in Beijing, China, in August 2013, in conjunction with the Twenty-third International Conference on Artificial Intelligence, IJCAI 2013. The 9 revised full papers presented were carefully reviewed and selected from 15 submissions. The papers cover a wide range of topics related to computer games. They discuss six games that are played by humans in practice: Chess, Domineering, Chinese Checkers, Go, Goofspiel, and Tzaar. Moreover, there are papers about the Sliding Tile Puzzle, an application, namely, Cooperative Path-Finding Problems, and on general game playing.

No Other Mirrors, Please!
Keep2Share

Oboom

Publish2me

NitroFlare

Computer Games

Related books

Advanced Computer Architecture

Computers and Games

Algebraic Informatics

Live cloud

This week top files